The Value Game (TVG) introduces a new class of business plans that will help communities to articulate social capital, creative capital, and intellectual capital toward the production of goods and services.  The earliest versions were developed in a international education project in Mexico under NAFTA (1996-1997), and at The Boeing Company (1998-2008).  More recently, Social Flights  deployed TVG in 2009-2011, and CRManage in 2011-2013.

TVG is a multi-agent algorithmic game comprised of a shared asset and a collection of diverse players (agents) in whose individual best interest it is to preserve the asset (sustain play) rather than consume it (game over).   The proper selection of the asset and the proper grouping of the players defines the game incentives and payouts (sources and sinks).  Collaboration yields higher profit than competition.

General Form:

The following video describes an early version of The Value Game beginning with the Airplane Game and then generalizing the idea to include all shared asset communities.  Please note the final slide in the video inrtroduces the genesis of Curiosumé – or the Personal API that would be essential to automate The Value Game as a multi-agent algorithmic game.

 Case Studies:

Slide01The Ingenesist Project has tested The Value Game in several industries ranging from the Aviation industry to the Construction industry.

Aviation; Social Flights

Our first project called Social Flights was a ride sharing system for private aircraft.  The goal was to incentivize the self-organization of communities around available seats in private airplanes that were located anywhere in the US at any particular time. Constraints included weather, crew scheduling, aircraft availability, and daunting FAA/DOT regulations.  Social Flights was acquired in 2011.

 Construction Remediation;

TVG insuranceThe second project was called which organized condominium owners  and their surrounding community (banks, insurance, contractors, HOA, and extended community) around a multi-million Dollar renovation project.  It was set that all players had it in their best interest to converge on a successful project rather than diverge into dysfunction.  CRManage was acquired in 2013. A case study can be found in this article published in an influential Insurance Industry Website.  The Value Game; A New Class of Business Methods for Condominium Reconstruction.

Generalized Value Game:

In a generalized Value Game, each of the players in the game would be replaced by the personas of players using the Curiosumé platform.  Since the personas represent the intentions of a player relative to the shared asset in a digital form, they can then be processed by the WIKiD Tools algorithm in order to arrive at valuation.  As collections of communities interact in value games preserving many assets, the combined value can be aggregated into a single financial instrument such as a community bond which may underwrite the modern community currency.  

Specifications for building The Value Game:

The Value Game Spec UX copy


All comments welcome.  Material based on video series here

Innovation is most often defined as a good idea that has a favorable economic outcome – in other words, you know it when you sell it.

I have seen Corporate executives glow red in the face shouting down top talent barking out; “It’s not innovation unless you can show me the money!”

In reality, you can’t see the money unless you can first see the innovation.

Nobody can solve one equation with two unknowns, i.e., what’s a new idea? and what’s an economic outcome? The trick is to identify the new ideas and direct them to the appropriate economic outcome, not the other way around. Many companies live in a silo where many good ideas can’t find a place to be profitable, so they are scrapped. This is not the fault of talent or the idea, but invariably both are lost.

An Innovation economy built on a platform of social media will collect the ideas existing in a community, outside the construct of the corporation, and distribute them to the most worthy economic outcome; maybe a corporation or maybe not – that’s not the point, Boss.

The existing definition of innovation is insufficient for use as a way to identify innovation in the present. There is no way to build an innovation economy upon a flawed definition and unpredictable value of innovative activity. This new interpretation will allow innovation to properly behave like a financial instrument.

In order to create anything useful, there must be an inventory of parts, a bill of materials, or an accounting system with assets on one column and liabilities (deficiencies) in the other column.

The purpose of this video is to demonstrate how a knowledge inventory should be structured so that useful things can be built.

  • The knowledge inventory must be machine enabled
  • The knowledge inventory must be vetted among peers on a bell curve
  • Yes, I know Dewey is archaic, however, a cascading decimal system facilitates code
  • The objective is to be able to predict the likelihood that a collection of knowledge assets can execute a business objective and thereby “Capitalized and Securitized”

The knowledge inventory is the most important part of Social Capitalism. It is also the piece that will most challenge people to think outside the resume system regarding about how we organize ourselves in on-line and local communities.

(Developers, entrepreneurs, and angel Investors: please contact us for the business plan summary and specifications)

The purpose of this video is demonstrate the scope of influence that Value Games may have in communities.

Each of the following predictions suggest disruption to a current way of storing and exchanging value.

With disruption comes opportunity.

If you are a developer, entrepreneur, or angel who wants to become a co-founder for anyone of these predictions, let’s build the associated Value Game together.  Some are currently under development.

Ultimately, social, creative, and intellectual capital will emulate land, labor, and financial capital of legacy economics.

In earlier articles, I described Social Media evolving into user-generated productivity in the new science called Social Capitalism.  A social currency will be required to represent ONLY real productivity, not simulated productivity.

Monetization means that social currency must be convertible with financial currency or accepted widely enough to stand alone across all phases of production.

What exactly will people produce in Social Capitalism and from what raw materials?

We know that buying a can of Tuna Fish at the grocery store is a very simple transaction.  This is because the institutions that support that transaction are incredibly complex;  there are catchers, processors,  banks, transportation, inventory, outlets, etc. – all are very complex pieces that need to integrated in order for that final transaction to be very simple.   |

Those same complex institutions must exists in Social Capitalism in order to ultimately make transactions in a social currency very simple and widely accepted so that one may eventually be able to buy groceries with it.

In classical economics, entrepreneurs deploy land.labor, and financial capital in various combination in order to produce stuff.

In social economics, entrepreneurs deploy social capital, creative capital and intellectual capital in various combination to produce stuff.

Now, what is the stuff of Social Capitalism?

WIKiD stands for Wisdom, Innovation, Knowledge, information, and Data.  Value in Social Capitalism is created by transforming one of these elements into another one of these elements.

For example: Transforming data into information creates value.  Transforming information into knowledge creates value.  Transforming knowledge into innovation creates value, and transforming innovation into wisdom created value.

We see this today

In social media bloggers transform data into information, people take that information and combine it with their own to create knowledge.  They get together with friends and share it creating new ideas that transforms their businesses.   This makes everyone wiser as they see the success or failure of their own or another enterprise.

All this value is being created there just is no way to express it in an economic paradigm except through some increasingly irrelevant association with Land Labor and financial Capital.

In WIKiD Tools, the word “Tools” refers to how each of the WIKID elements is related to each other.  You can’t have knowledge without information and you can’t have information without data, nor can you have wisdom without innovation.  If you take away one element you lose the others.  So these are all related.

On the other hand, you cannot create one without the others.

We can now say that wisdom is derived from trail and error, that’s innovation.  Innovation is derived from knowledge. Knowledge is derived from information, and information is derived from data, etc. These are the production “tooling”


The word productivity means all the stuff we can produce within a certain period of time.

So now we can say that:

  • The value of wisdom is related to the rate at which innovation can be produced.
  • The value of innovation is related to the rate at which knowledge can be produced
  • The value of knowledge is related to the rate at which information can be produced
  • The value of information is related to the rate at which data are produced.

On the flip-side:

Suppose a social entrepreneur wants to create value. They would simply look for high rates of change of information in a community.  That tells them value is being created and all they need to do is transform that information into knowledge and they will enjoy a profit.

If the social entrepreneur sees a diverse group of people getting together to share their knowledge about something, this is a big red flag that value is being created and all they need to do is transform that information into knowledge and they will enjoy a profit.


The Monetization of Social Currency:

This value can be measured sincee Internet analytics record all the required data and their time functions.  Analytics can tell the entrepreneur what information is aggregating and where. Entrepreneurs can determine  that diverse groups people are getting together at Conferences, Meet-ups, and Social Media Clubs.

Now, Geolocation will accelerate innovation as people populate the last mile of social media.  Deep web search engines are mining data at an unprecedented degree of relevance and inter-connectivity – all of it is measured with respect to time.


With WIKiD Tools, we have an extraordinarily powerful algorithm for creating,  measuring, storing, and exchanging value that we can represent with a social currency.  Since social currency represents real productivity (as opposed to Simulated Productivity) it can therefore be fully convertible to financial currency.

Please Vote for The Ingenesist Project to present at SXSW 2011

The Ingenesist Project specifies an Innovation Economy built on a platform of social media as the next economic paradigm.  60 minute solo presentation in the advanced technical track.  Your help is deeply appreciated. All comments welcome.  Material based on video series here